Meow Wars June/July Update

Has it been 2 months already?  So many updates to Meow Wars, but first, in June, Taco Truck Games’ twitter account reached 1k followers! Thanks to all the followers.

Since showing bug fixes and mobile performance improvement isn’t as fun, this update will be heavy on the art, animation and design.

Spine Animation & Rigging

I’ve been doing a lot of coding and game design, but when I’m not doing that, I spend time cutting up the images sent to me by Ugly Ink, doing my best to draw the missing pieces and prepping them for animation in Spine.  It’s really interesting to see all the different parts involved in rigging a Spine character.  I present to you, 4 cast members that were prepped for rigging:

And here is the resulting idle animation, after rigging, animating and exporting these to After Effects:

Card Redesign

After receiving a lot of feedback from play testers and fellow game devs, I spent some time redesigning the cards.  My amazing artist Ugly Ink did some really cool art to match the ability cards.

And here is the final result of the card redesign with the new art:

That’s all the fun stuff I have to show this update.  Stay tuned for more updates, and follow Taco Truck Games on social media for weekly updates.